Files
cam2ip/handlers/socket.go
Milan Nikolic 2ad5743f5f Initial commit
2017-10-03 20:50:11 +02:00

54 lines
924 B
Go

package handlers
import (
"bytes"
"encoding/base64"
"log"
"time"
"golang.org/x/net/websocket"
"github.com/gen2brain/cam2ip/camera"
)
// Socket handler.
type Socket struct {
camera *camera.Camera
delay int
}
// NewSocket returns new socket handler.
func NewSocket(camera *camera.Camera, delay int) websocket.Handler {
s := &Socket{camera, delay}
return websocket.Handler(s.write)
}
// write writes images to socket
func (s *Socket) write(ws *websocket.Conn) {
for {
img, err := s.camera.Read()
if err != nil {
log.Printf("socket: read: %v", err)
continue
}
w := new(bytes.Buffer)
enc := camera.NewEncoder(w)
err = enc.Encode(img)
if err != nil {
log.Printf("socket: encode: %v", err)
continue
}
b64 := base64.StdEncoding.EncodeToString(w.Bytes())
_, err = ws.Write([]byte(b64))
if err != nil {
break
}
time.Sleep(time.Duration(s.delay) * time.Millisecond)
}
}