Use asm implementation of base64 on amd64

This commit is contained in:
Milan Nikolic
2018-10-28 13:44:47 +01:00
parent c9d77f03e7
commit 0503355005
2 changed files with 55 additions and 0 deletions

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@@ -1,3 +1,5 @@
// +build !amd64
package handlers
import (

53
handlers/socket_amd64.go Normal file
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@@ -0,0 +1,53 @@
package handlers
import (
"bytes"
"log"
"time"
"golang.org/x/net/websocket"
"goost.org/encoding/base64"
"github.com/gen2brain/cam2ip/encoder"
"github.com/gen2brain/cam2ip/reader"
)
// Socket handler.
type Socket struct {
reader reader.ImageReader
delay int
}
// NewSocket returns new socket handler.
func NewSocket(reader reader.ImageReader, delay int) websocket.Handler {
s := &Socket{reader, delay}
return websocket.Handler(s.write)
}
// write writes images to socket
func (s *Socket) write(ws *websocket.Conn) {
for {
img, err := s.reader.Read()
if err != nil {
log.Printf("socket: read: %v", err)
break
}
w := new(bytes.Buffer)
err = encoder.New(w).Encode(img)
if err != nil {
log.Printf("socket: encode: %v", err)
continue
}
b64 := base64.StdEncoding.EncodeToString(w.Bytes())
_, err = ws.Write([]byte(b64))
if err != nil {
break
}
time.Sleep(time.Duration(s.delay) * time.Millisecond)
}
}