update mission validation and action

This commit is contained in:
Eng. Elias
2024-02-29 15:49:49 +04:00
parent bac877171e
commit 6767a32bf5
3 changed files with 121 additions and 46 deletions

View File

@@ -14,7 +14,7 @@ const MissionsPage = () => {
const [showMissionModal, setShowMissionModal] = useState(false);
const [showNewMissionModal, setShowNewMissionModal] = useState(false);
const [selectedMission, setSelectedMission] = useState<Mission | null>(null);
const [selectedMission, setSelectedMission] = useState<Mission>();
const { loading, error, data, refetch } = useQuery(GET_MISSIONS);
@@ -67,9 +67,12 @@ const MissionsPage = () => {
</div>
))}
<MissionModal
mission={selectedMission}
mission={selectedMission!}
showModal={showMissionModal}
setShowModal={setShowMissionModal}
onUpdateMission={() => {
refetch();
}}
/>
</div>
</div>

View File

@@ -1,6 +1,5 @@
"use client";
import { agents, tools } from "@/data/data";
import { Icon } from "@iconify/react";
import React, { useEffect, useState } from "react";
import {
@@ -18,23 +17,62 @@ import { Mission } from "@/types/mission";
import MissionTaskEditor from "../inputs/mission_tasks_editor";
import { TasksAccordion } from "../ui/tasks_accordions";
import { Process, selectTheme } from "@/data/consts";
import { Switch } from "@material-tailwind/react";
import { Button, Switch } from "@material-tailwind/react";
import { useMutation, useQuery } from "@apollo/client";
import { GET_AGENTS, UPDATE_MISSION } from "@/utils/graphql_queries";
import withReactContent from "sweetalert2-react-content";
import Swal from "sweetalert2";
import { Agent } from "@/types/agent";
export default function MissionModal(props: {
mission: Mission | null;
mission: Mission;
showModal: boolean;
setShowModal: Function;
onUpdateMission: Function;
}): JSX.Element {
const { mission, showModal, setShowModal } = props;
const {
mission,
showModal,
setShowModal,
onUpdateMission = () => {},
} = props;
const [isEdit, setEdit] = useState(false);
const [tempMission, setTempMission] = useState<Mission | null>(mission);
const [tempMission, setTempMission] = useState<Mission>(mission);
useEffect(() => {
setTempMission(mission);
}, [mission]);
const { loading, error, data: agentsData } = useQuery(GET_AGENTS);
const [updateMission] = useMutation(UPDATE_MISSION);
const [updateMissionLoading, setUpdateMissionLoading] = useState(false);
const handleUpdateMission = async (missionData: Mission) => {
setUpdateMissionLoading(true);
return updateMission({
variables: {
...missionData,
// TODO: Check why Prisma Schema (id Int) return String.
id: Number.parseInt(missionData.id as string),
crew: missionData.crew
.filter((agent) => Number.parseInt(agent?.id as string))
.map((agent) => Number.parseInt(agent.id as string)),
tasks: missionData.tasks.map((task) => ({
name: task.name,
description: task.description,
agent: Number.parseInt(task.agent?.id as string),
})),
},
}).finally(() => {
setUpdateMissionLoading(false);
});
};
const ReactSwal = withReactContent(Swal);
return (
<div>
<TEModal show={showModal} setShow={setShowModal}>
@@ -44,14 +82,12 @@ export default function MissionModal(props: {
<h1 className="text-xl font-medium leading-normal">
{mission?.name}
</h1>
<button
type="button"
className="box-content rounded-none border-none hover:no-underline hover:opacity-75 focus:opacity-100 focus:shadow-none focus:outline-none"
<Button
onClick={() => setShowModal(false)}
aria-label="Close"
placeholder={undefined}
>
<Icon icon="ep:close-bold" width={20} height={20} />
</button>
</Button>
</TEModalHeader>
<TEModalBody>
<div>
@@ -75,22 +111,35 @@ export default function MissionModal(props: {
<span className="font-bold mr-2 text-lg">Crew (Agents):</span>
<br />
{isEdit ? (
<TESelect
data={agents.map((agent) => ({
text: agent.role,
value: agent.role,
}))}
multiple
value={tempMission?.crew.map((agent) => agent.role) ?? []}
onValueChange={(event: any) => {
const newValue = event.map((item: any) => item.value);
setTempMission((prevState) => ({
...prevState!,
tools: newValue,
}));
}}
theme={selectTheme}
/>
loading ? (
<Button
variant="text"
loading={true}
placeholder={"Loading"}
className="text-white"
>
Loading
</Button>
) : (
<TESelect
data={agentsData.agents.map((agent: Agent) => ({
text: agent.role,
value: agent.id,
}))}
multiple
onValueChange={(event: any) => {
const newValue = event.map((item: any) => item.value);
const newCrew = agentsData.agents.filter(
(agent: Agent) => newValue.includes(agent.id)
);
setTempMission((prevState) => ({
...prevState!,
crew: newCrew,
}));
}}
theme={selectTheme}
/>
)
) : (
mission?.crew.map((agent, i) => (
<>
@@ -191,45 +240,68 @@ export default function MissionModal(props: {
)}
</div>
<div className="my-3">
<button className="mx-auto block rounded bg-primary px-6 pb-2 pt-2.5 text-xs font-medium uppercase leading-normal text-white">
<Button color="blue" placeholder={undefined}>
{mission?.result ? "Re-Run" : "Run"}
</button>
</Button>
</div>
</>
)}
</div>
</TEModalBody>
{/* Update Mission */}
<TEModalFooter>
{!isEdit && (
<TERipple rippleColor="light">
<button
type="button"
<Button
color="green"
onClick={() => setEdit(true)}
className="ml-1 inline-block rounded bg-success-600 px-6 pb-2 pt-2.5 text-xs font-medium uppercase leading-normal text-white shadow-[0_4px_9px_-4px_#3b71ca] transition duration-150 ease-in-out hover:bg-primary-600 hover:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.3),0_4px_18px_0_rgba(59,113,202,0.2)] focus:bg-primary-600 focus:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.3),0_4px_18px_0_rgba(59,113,202,0.2)] focus:outline-none focus:ring-0 active:bg-primary-700 active:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.3),0_4px_18px_0_rgba(59,113,202,0.2)] dark:shadow-[0_4px_9px_-4px_rgba(59,113,202,0.5)] dark:hover:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.2),0_4px_18px_0_rgba(59,113,202,0.1)] dark:focus:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.2),0_4px_18px_0_rgba(59,113,202,0.1)] dark:active:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.2),0_4px_18px_0_rgba(59,113,202,0.1)]"
placeholder={undefined}
>
Edit
</button>
</Button>
</TERipple>
)}
{isEdit && (
<>
<TERipple rippleColor="light">
<button
type="button"
className="inline-block rounded bg-primary-100 px-6 pb-2 pt-2.5 text-xs font-medium uppercase leading-normal text-primary-700 transition duration-150 ease-in-out hover:bg-primary-accent-100 focus:bg-primary-accent-100 focus:outline-none focus:ring-0 active:bg-primary-accent-200"
onClick={() => setEdit(false)}
<Button
color="white"
onClick={() => setShowModal(false)}
placeholder={undefined}
>
Close
</button>
Cancel
</Button>
</TERipple>
<TERipple rippleColor="light">
<button
type="button"
className="ml-1 inline-block rounded bg-primary px-6 pb-2 pt-2.5 text-xs font-medium uppercase leading-normal text-white shadow-[0_4px_9px_-4px_#3b71ca] transition duration-150 ease-in-out hover:bg-primary-600 hover:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.3),0_4px_18px_0_rgba(59,113,202,0.2)] focus:bg-primary-600 focus:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.3),0_4px_18px_0_rgba(59,113,202,0.2)] focus:outline-none focus:ring-0 active:bg-primary-700 active:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.3),0_4px_18px_0_rgba(59,113,202,0.2)] dark:shadow-[0_4px_9px_-4px_rgba(59,113,202,0.5)] dark:hover:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.2),0_4px_18px_0_rgba(59,113,202,0.1)] dark:focus:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.2),0_4px_18px_0_rgba(59,113,202,0.1)] dark:active:shadow-[0_8px_9px_-4px_rgba(59,113,202,0.2),0_4px_18px_0_rgba(59,113,202,0.1)]"
<Button
color="green"
loading={updateMissionLoading}
disabled={!tempMission.name || updateMissionLoading}
onClick={() => {
handleUpdateMission(tempMission)
.then(() => {
setShowModal(false);
ReactSwal.fire({
title: "Update Mission",
text: "Mission updated successfully",
icon: "success",
});
onUpdateMission();
})
.catch((error) => {
ReactSwal.fire({
title: "Error",
text: error,
icon: "error",
});
});
}}
className="mx-1"
placeholder={undefined}
>
Save changes
</button>
Save Changes
</Button>
</TERipple>
</>
)}

View File

@@ -4,7 +4,7 @@ import { Task, TaskInput } from "./task";
type ProcessType = "SEQUENTIAL" | "HIERARCHICAL";
export type Mission = {
id?: number;
id?: number | string;
name: string;
crew: Array<Agent>;
tasks: Array<Task>;