Files
crewAI/lib
Greyson LaLonde e46608e000 fix: return empty list from _resolve_crew_skills to prevent redundant per-agent discovery
_resolve_crew_skills returned `resolved or None`, which collapsed an
empty resolved list to None. set_skills treated None as "not provided"
and fell back to re-reading raw crew skill paths per agent, defeating
the purpose of resolving crew skills once.
2026-03-19 12:29:51 -04:00
..
2026-03-18 09:30:05 -04:00