20 KiB
CrewAI Flows
Introduction
CrewAI Flows is a powerful feature designed to streamline the creation and management of AI workflows. Flows allow developers to combine and coordinate coding tasks and Crews efficiently, providing a robust framework for building sophisticated AI automations.
Flows allow you to create structured, event-driven workflows. They provide a seamless way to connect multiple tasks, manage state, and control the flow of execution in your AI applications. With Flows, you can easily design and implement multi-step processes that leverage the full potential of CrewAI's capabilities.
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Simplified Workflow Creation: Easily chain together multiple Crews and tasks to create complex AI workflows.
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State Management: Flows make it super easy to manage and share state between different tasks in your workflow.
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Event-Driven Architecture: Built on an event-driven model, allowing for dynamic and responsive workflows.
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Flexible Control Flow: Implement conditional logic, loops, and branching within your workflows.
Getting Started
Let's create a simple Flow where you will use OpenAI to generate a random city in one task and then use that city to generate a fun fact in another task.
import asyncio
from crewai.flow.flow import Flow, listen, start
from litellm import completion
class ExampleFlow(Flow):
model = "gpt-4o-mini"
@start()
def generate_city(self):
print("Starting flow")
response = completion(
model=self.model,
messages=[
{
"role": "user",
"content": "Return the name of a random city in the world.",
},
],
)
random_city = response["choices"][0]["message"]["content"]
print(f"Random City: {random_city}")
return random_city
@listen(generate_city)
def generate_fun_fact(self, random_city):
response = completion(
model=self.model,
messages=[
{
"role": "user",
"content": f"Tell me a fun fact about {random_city}",
},
],
)
fun_fact = response["choices"][0]["message"]["content"]
return fun_fact
async def main():
flow = ExampleFlow()
result = await flow.kickoff()
print(f"Generated fun fact: {result}")
asyncio.run(main())
In the above example, we have created a simple Flow that generates a random city using OpenAI and then generates a fun fact about that city. The Flow consists of two tasks: generate_city and generate_fun_fact. The generate_city task is the starting point of the Flow, and the generate_fun_fact task listens for the output of the generate_city task.
When you run the Flow, it will generate a random city and then generate a fun fact about that city. The output will be printed to the console.
@start()
The @start() decorator is used to mark a method as the starting point of a Flow. When a Flow is started, all the methods decorated with @start() are executed in parallel. You can have multiple start methods in a Flow, and they will all be executed when the Flow is started.
@listen()
The @listen() decorator is used to mark a method as a listener for the output of another task in the Flow. The method decorated with @listen() will be executed when the specified task emits an output. The method can access the output of the task it is listening to as an argument.
Usage
The @listen() decorator can be used in several ways:
-
Listening to a Method by Name: You can pass the name of the method you want to listen to as a string. When that method completes, the listener method will be triggered.
@listen("generate_city") def generate_fun_fact(self, random_city): # Implementation -
Listening to a Method Directly: You can pass the method itself. When that method completes, the listener method will be triggered.
@listen(generate_city) def generate_fun_fact(self, random_city): # Implementation
Flow Output
Accessing and handling the output of a Flow is essential for integrating your AI workflows into larger applications or systems. CrewAI Flows provide straightforward mechanisms to retrieve the final output, access intermediate results, and manage the overall state of your Flow.
Retrieving the Final Output
When you run a Flow, the final output is determined by the last method that completes. The kickoff() method returns the output of this final method.
Here's how you can access the final output:
import asyncio
from crewai.flow.flow import Flow, listen, start
class OutputExampleFlow(Flow):
@start()
def first_method(self):
return "Output from first_method"
@listen(first_method)
def second_method(self, first_output):
return f"Second method received: {first_output}"
async def main():
flow = OutputExampleFlow()
final_output = await flow.kickoff()
print("---- Final Output ----")
print(final_output)
asyncio.run(main())
In this example, the second_method is the last method to complete, so its output will be the final output of the Flow. The kickoff() method will return this final output, which is then printed to the console.
The output of the Flow will be:
---- Final Output ----
Second method received: Output from first_method
Accessing and Updating State
In addition to retrieving the final output, you can also access and update the state within your Flow. The state can be used to store and share data between different methods in the Flow. After the Flow has run, you can access the state to retrieve any information that was added or updated during the execution.
Here's an example of how to update and access the state:
import asyncio
from crewai.flow.flow import Flow, listen, start
from pydantic import BaseModel
class ExampleState(BaseModel):
counter: int = 0
message: str = ""
class StateExampleFlow(Flow[ExampleState]):
@start()
def first_method(self):
self.state.message = "Hello from first_method"
self.state.counter += 1
@listen(first_method)
def second_method(self):
self.state.message += " - updated by second_method"
self.state.counter += 1
return self.state.message
async def main():
flow = StateExampleFlow()
final_output = await flow.kickoff()
print(f"Final Output: {final_output}")
print("Final State:")
print(flow.state)
asyncio.run(main())
In this example, the state is updated by both first_method and second_method. After the Flow has run, you can access the final state to see the updates made by these methods.
The output of the Flow will be:
Final Output: Hello from first_method - updated by second_method
Final State:
counter=2 message='Hello from first_method - updated by second_method'
By ensuring that the final method's output is returned and providing access to the state, CrewAI Flows make it easy to integrate the results of your AI workflows into larger applications or systems, while also maintaining and accessing the state throughout the Flow's execution.
Flow State Management
Managing state effectively is crucial for building reliable and maintainable AI workflows. CrewAI Flows provides robust mechanisms for both unstructured and structured state management, allowing developers to choose the approach that best fits their application's needs.
Unstructured State Management
In unstructured state management, all state is stored in the state attribute of the Flow class. This approach offers flexibility, enabling developers to add or modify state attributes on the fly without defining a strict schema.
import asyncio
from crewai.flow.flow import Flow, listen, start
class UntructuredExampleFlow(Flow):
@start()
def first_method(self):
self.state.message = "Hello from structured flow"
self.state.counter = 0
@listen(first_method)
def second_method(self):
self.state.counter += 1
self.state.message += " - updated"
@listen(second_method)
def third_method(self):
self.state.counter += 1
self.state.message += " - updated again"
print(f"State after third_method: {self.state}")
async def main():
flow = UntructuredExampleFlow()
await flow.kickoff()
asyncio.run(main())
Key Points:
- Flexibility: You can dynamically add attributes to
self.statewithout predefined constraints. - Simplicity: Ideal for straightforward workflows where state structure is minimal or varies significantly.
Structured State Management
Structured state management leverages predefined schemas to ensure consistency and type safety across the workflow. By using models like Pydantic's BaseModel, developers can define the exact shape of the state, enabling better validation and auto-completion in development environments.
import asyncio
from crewai.flow.flow import Flow, listen, start
from pydantic import BaseModel
class ExampleState(BaseModel):
counter: int = 0
message: str = ""
class StructuredExampleFlow(Flow[ExampleState]):
@start()
def first_method(self):
self.state.message = "Hello from structured flow"
@listen(first_method)
def second_method(self):
self.state.counter += 1
self.state.message += " - updated"
@listen(second_method)
def third_method(self):
self.state.counter += 1
self.state.message += " - updated again"
print(f"State after third_method: {self.state}")
async def main():
flow = StructuredExampleFlow()
await flow.kickoff()
asyncio.run(main())
Key Points:
- Defined Schema:
ExampleStateclearly outlines the state structure, enhancing code readability and maintainability. - Type Safety: Leveraging Pydantic ensures that state attributes adhere to the specified types, reducing runtime errors.
- Auto-Completion: IDEs can provide better auto-completion and error checking based on the defined state model.
Choosing Between Unstructured and Structured State Management
-
Use Unstructured State Management when:
- The workflow's state is simple or highly dynamic.
- Flexibility is prioritized over strict state definitions.
- Rapid prototyping is required without the overhead of defining schemas.
-
Use Structured State Management when:
- The workflow requires a well-defined and consistent state structure.
- Type safety and validation are important for your application's reliability.
- You want to leverage IDE features like auto-completion and type checking for better developer experience.
By providing both unstructured and structured state management options, CrewAI Flows empowers developers to build AI workflows that are both flexible and robust, catering to a wide range of application requirements.
Flow Control
Conditional Logic
or
The or_ function in Flows allows you to listen to multiple methods and trigger the listener method when any of the specified methods emit an output.
import asyncio
from crewai.flow.flow import Flow, listen, or_, start
class OrExampleFlow(Flow):
@start()
def start_method(self):
return "Hello from the start method"
@listen(start_method)
def second_method(self):
return "Hello from the second method"
@listen(or_(start_method, second_method))
def logger(self, result):
print(f"Logger: {result}")
async def main():
flow = OrExampleFlow()
await flow.kickoff()
asyncio.run(main())
When you run this Flow, the logger method will be triggered by the output of either the start_method or the second_method. The or_ function is to listen to multiple methods and trigger the listener method when any of the specified methods emit an output.
The output of the Flow will be:
Logger: Hello from the start method
Logger: Hello from the second method
and
The and_ function in Flows allows you to listen to multiple methods and trigger the listener method only when all the specified methods emit an output.
import asyncio
from crewai.flow.flow import Flow, and_, listen, start
class AndExampleFlow(Flow):
@start()
def start_method(self):
self.state["greeting"] = "Hello from the start method"
@listen(start_method)
def second_method(self):
self.state["joke"] = "What do computers eat? Microchips."
@listen(and_(start_method, second_method))
def logger(self):
print("---- Logger ----")
print(self.state)
async def main():
flow = AndExampleFlow()
await flow.kickoff()
asyncio.run(main())
When you run this Flow, the logger method will be triggered only when both the start_method and the second_method emit an output. The and_ function is used to listen to multiple methods and trigger the listener method only when all the specified methods emit an output.
The output of the Flow will be:
---- Logger ----
{'greeting': 'Hello from the start method', 'joke': 'What do computers eat? Microchips.'}
Router
The @router() decorator in Flows allows you to define conditional routing logic based on the output of a method. You can specify different routes based on the output of the method, allowing you to control the flow of execution dynamically.
import asyncio
import random
from crewai.flow.flow import Flow, listen, router, start
from pydantic import BaseModel
class ExampleState(BaseModel):
success_flag: bool = False
class RouterFlow(Flow[ExampleState]):
@start()
def start_method(self):
print("Starting the structured flow")
random_boolean = random.choice([True, False])
self.state.success_flag = random_boolean
@router(start_method)
def second_method(self):
if self.state.success_flag:
return "success"
else:
return "failed"
@listen("success")
def third_method(self):
print("Third method running")
@listen("failed")
def fourth_method(self):
print("Fourth method running")
async def main():
flow = RouterFlow()
await flow.kickoff()
asyncio.run(main())
In the above example, the start_method generates a random boolean value and sets it in the state. The second_method uses the @router() decorator to define conditional routing logic based on the value of the boolean. If the boolean is True, the method returns "success", and if it is False, the method returns "failed". The third_method and fourth_method listen to the output of the second_method and execute based on the returned value.
When you run this Flow, the output will change based on the random boolean value generated by the start_method, but you should see an output similar to the following:
Starting the structured flow
Third method running
Adding Crews to Flows
Creating a flow with multiple crews in CrewAI is straightforward. You can generate a new CrewAI project that includes all the scaffolding needed to create a flow with multiple crews by running the following command:
crewai create flow name_of_flow
This command will generate a new CrewAI project with the necessary folder structure. The generated project includes a prebuilt crew called poem_crew that is already working. You can use this crew as a template by copying, pasting, and editing it to create other crews.
Folder Structure
After running the crewai create flow name_of_flow command, you will see a folder structure similar to the following:
name_of_flow/
├── crews/
│ └── poem_crew/
│ ├── config/
│ │ ├── agents.yaml
│ │ └── tasks.yaml
│ ├── poem_crew.py
├── tools/
│ └── custom_tool.py
├── main.py
├── README.md
├── pyproject.toml
└── .gitignore
Building Your Crews
In the crews folder, you can define multiple crews. Each crew will have its own folder containing configuration files and the crew definition file. For example, the poem_crew folder contains:
config/agents.yaml: Defines the agents for the crew.config/tasks.yaml: Defines the tasks for the crew.poem_crew.py: Contains the crew definition, including agents, tasks, and the crew itself.
You can copy, paste, and edit the poem_crew to create other crews.
Connecting Crews in main.py
The main.py file is where you create your flow and connect the crews together. You can define your flow by using the Flow class and the decorators @start and @listen to specify the flow of execution.
Here's an example of how you can connect the poem_crew in the main.py file:
#!/usr/bin/env python
import asyncio
from random import randint
from pydantic import BaseModel
from crewai.flow.flow import Flow, listen, start
from .crews.poem_crew.poem_crew import PoemCrew
class PoemState(BaseModel):
sentence_count: int = 1
poem: str = ""
class PoemFlow(Flow[PoemState]):
@start()
def generate_sentence_count(self):
print("Generating sentence count")
# Generate a number between 1 and 5
self.state.sentence_count = randint(1, 5)
@listen(generate_sentence_count)
def generate_poem(self):
print("Generating poem")
poem_crew = PoemCrew().crew()
result = poem_crew.kickoff(inputs={"sentence_count": self.state.sentence_count})
print("Poem generated", result.raw)
self.state.poem = result.raw
@listen(generate_poem)
def save_poem(self):
print("Saving poem")
with open("poem.txt", "w") as f:
f.write(self.state.poem)
async def run():
"""
Run the flow.
"""
poem_flow = PoemFlow()
await poem_flow.kickoff()
def main():
asyncio.run(run())
if __name__ == "__main__":
main()
In this example, the PoemFlow class defines a flow that generates a sentence count, uses the PoemCrew to generate a poem, and then saves the poem to a file. The flow is kicked off by calling the kickoff() method.
Next Steps
If you're interested in exploring additional examples of flows, we have a variety of recommendations in our examples repository. Here are four specific flow examples, each showcasing unique use cases to help you match your current problem type to a specific example:
-
Email Auto Responder Flow: This example demonstrates an infinite loop where a background job continually runs to automate email responses. It's a great use case for tasks that need to be performed repeatedly without manual intervention. View Example
-
Lead Score Flow: This flow showcases adding human-in-the-loop feedback and handling different conditional branches using the router. It's an excellent example of how to incorporate dynamic decision-making and human oversight into your workflows. View Example
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Write a Book Flow: This example excels at chaining multiple crews together, where the output of one crew is used by another. Specifically, one crew outlines an entire book, and another crew generates chapters based on the outline. Eventually, everything is connected to produce a complete book. This flow is perfect for complex, multi-step processes that require coordination between different tasks. View Example
-
Meeting Assistant Flow: This flow demonstrates how to broadcast one event to trigger multiple follow-up actions. For instance, after a meeting is completed, the flow can update a Trello board, send a Slack message, and save the results. It's a great example of handling multiple outcomes from a single event, making it ideal for comprehensive task management and notification systems. View Example
By exploring these examples, you can gain insights into how to leverage CrewAI Flows for various use cases, from automating repetitive tasks to managing complex, multi-step processes with dynamic decision-making and human feedback.