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docs: add OSS upgrade & crew-to-flow migration guide (#5744)
* docs: add OSS upgrade & crew-to-flow migration guide

* docs: add upgrading-crewai guide and installation note

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* docs: consolidate upgrade & migration guide into single page

Merge the broader root-level upgrade-crewai.mdx into the canonical
en/guides/migration/upgrading-crewai.mdx so there is one comprehensive
upgrade & migration page covering: project venv vs global CLI, why
crewai install alone won't bump versions, breaking changes, and the
Crew-to-Flow migration. Removes the orphaned root-level file (which
was not referenced in docs.json nav).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* docs: add pt-BR, ar, ko translations of upgrade/migration guide

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* docs: reduce upgrade guide scope to package upgrade + breaking changes only

* docs: soften intro tone — releases ship features, not breaking changes

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix: resolve CodeRabbit review comments

- Add space between Arabic conjunction and `uv.lock` code span (ar)
- Add explicit {#memory-embedder-config} anchors to localized headings
  so in-page links resolve correctly (ar, ko, pt-BR, en)

Co-authored-by: Lucas Gomide <lucaslg200@gmail.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: Lucas Gomide <lucaslg200@gmail.com>
Co-authored-by: Greyson LaLonde <greyson.r.lalonde@gmail.com>
2026-05-08 17:49:39 -04:00

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---
title: "Upgrading CrewAI"
description: "How to upgrade CrewAI in your project and adapt to breaking changes between versions."
icon: "arrow-up-circle"
---
## Overview
CrewAI releases ship new capabilities regularly. This guide walks you through the practical steps to keep your installation up to date — both the CLI and your project's virtual environment.
If you're starting fresh, see [Installation](/en/installation). If you're coming from another framework, see [Migrating from LangGraph](/en/guides/migration/migrating-from-langgraph).
---
## The Two Things You Might Want to Upgrade
CrewAI lives in two places on your machine, and they upgrade independently:
| What | How it's installed | How to upgrade |
|---|---|---|
| The **global `crewai` CLI** | `uv tool install crewai` | `uv tool install crewai --upgrade` |
| The **project venv** (what your code runs) | `crewai install` / `uv sync` | `uv add "crewai[...]>=X.Y.Z"` then `crewai install` |
These can — and often do — get out of sync. Running `crewai --version` tells you the CLI version. Running `uv pip show crewai` inside your project tells you the venv version. If they differ, that's normal; what matters for your running code is the venv version.
## Why `crewai install` Alone Doesn't Upgrade
`crewai install` is a thin wrapper around `uv sync`. It installs exactly what the current `uv.lock` file says — it does **not** bump any version constraints.
If your `pyproject.toml` says `crewai>=1.11.1` and the lock file resolved to `1.11.1`, running `crewai install` will keep you on `1.11.1` forever, even if `1.14.4` is available.
To actually upgrade, you need to:
1. Update the version constraint in `pyproject.toml`
2. Re-solve the lock file
3. Sync the venv
`uv add` does all three in one shot.
## How to Upgrade Your Project
```bash
# Bump the constraint and re-lock in one command
uv add "crewai[tools]>=1.14.4"
# Sync the venv (crewai install calls uv sync under the hood)
crewai install
# Verify
uv pip show crewai
# → Version: 1.14.4
```
Replace `[tools]` with whatever extras your project uses (e.g. `[tools,anthropic]`). Check your `pyproject.toml` `dependencies` list if you're unsure.
<Note>
`uv add` updates both `pyproject.toml` **and** `uv.lock` atomically. If you edit `pyproject.toml` manually, you still need to run `uv lock --upgrade-package crewai` to re-solve the lock file before `crewai install` will pick up the new version.
</Note>
## Upgrading the Global CLI
The global CLI is separate from your project. Upgrade it with:
```bash
uv tool install crewai --upgrade
```
If your shell warns about `PATH` after the upgrade, refresh it:
```bash
uv tool update-shell
```
This does **not** touch your project's venv — you still need `uv add` + `crewai install` inside the project.
## Verify Both Are in Sync
```bash
# Global CLI version
crewai --version
# Project venv version
uv pip show crewai | grep Version
```
They don't need to match — but your project venv version is what matters for runtime behavior.
<Note>
CrewAI requires `Python >=3.10, <3.14`. If `uv` was installed against an older interpreter, recreate the project venv with a supported Python before running `crewai install`.
</Note>
---
## Breaking Changes & Migration Notes
Most upgrades only require small adjustments. The areas below are the ones that break silently or with confusing tracebacks.
### Import paths: tools and `BaseTool`
The canonical import location for tools is `crewai.tools`. Older paths still surface in tutorials but should be updated.
```python
# Before
from crewai_tools import BaseTool
from crewai.agents.tools import tool
# After
from crewai.tools import BaseTool, tool
```
The `@tool` decorator and `BaseTool` subclass both live in `crewai.tools`. `AgentFinish` and other internal-agent symbols are no longer part of the public surface — if you were importing them, switch to event listeners or `Task` callbacks instead.
### `Agent` parameter changes
```python
from crewai import Agent
agent = Agent(
role="Researcher",
goal="Find authoritative sources on {topic}",
backstory="You are a careful, source-driven researcher.",
llm="gpt-4o-mini", # string model name OR an LLM object
verbose=True, # bool, not an int level
max_iter=15, # default has changed across versions — set explicitly
allow_delegation=False,
)
```
- `llm` accepts either a string model name (resolved via the configured provider) or an `LLM` object for fine-grained control.
- `verbose` is a plain `bool`. Passing an integer no longer toggles log levels.
- `max_iter` defaults have shifted between releases. If your agent silently stops looping after the first tool call, set `max_iter` explicitly.
### `Crew` parameters
```python
from crewai import Crew, Process
crew = Crew(
agents=[...],
tasks=[...],
process=Process.sequential, # or Process.hierarchical
memory=True,
cache=True,
embedder={"provider": "openai", "config": {"model": "text-embedding-3-small"}},
)
```
- `process=Process.hierarchical` requires either `manager_llm=` or `manager_agent=`. Without one, kickoff raises at validation time.
- `memory=True` with a non-default embedding provider needs an `embedder` dict — see [Memory & embedder config](#memory-embedder-config) below.
### `Task` structured output
Use `output_pydantic`, `output_json`, or `output_file` to coerce a task's result into a typed shape:
```python
from pydantic import BaseModel
from crewai import Task
class Article(BaseModel):
title: str
body: str
write = Task(
description="Write an article about {topic}",
expected_output="A short article with a title and body",
agent=writer,
output_pydantic=Article, # the class, NOT an instance
output_file="output/article.md",
)
```
`output_pydantic` takes the **class** itself. Passing `Article(title="", body="")` is a common mistake and fails with a confusing validation error.
### Memory & embedder config {#memory-embedder-config}
If `memory=True` and you're not using the default OpenAI embeddings, you must pass an `embedder`:
```python
crew = Crew(
agents=[...],
tasks=[...],
memory=True,
embedder={
"provider": "ollama",
"config": {"model": "nomic-embed-text"},
},
)
```
Set the relevant provider credentials (`OPENAI_API_KEY`, `OLLAMA_HOST`, etc.) in your `.env` file. Memory storage paths are project-local by default — delete the project's memory directory if you change embedders, since dimensions don't mix.