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* docs: add OSS upgrade & crew-to-flow migration guide * docs: add upgrading-crewai guide and installation note Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * docs: consolidate upgrade & migration guide into single page Merge the broader root-level upgrade-crewai.mdx into the canonical en/guides/migration/upgrading-crewai.mdx so there is one comprehensive upgrade & migration page covering: project venv vs global CLI, why crewai install alone won't bump versions, breaking changes, and the Crew-to-Flow migration. Removes the orphaned root-level file (which was not referenced in docs.json nav). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * docs: add pt-BR, ar, ko translations of upgrade/migration guide Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * docs: reduce upgrade guide scope to package upgrade + breaking changes only * docs: soften intro tone — releases ship features, not breaking changes Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix: resolve CodeRabbit review comments - Add space between Arabic conjunction and `uv.lock` code span (ar) - Add explicit {#memory-embedder-config} anchors to localized headings so in-page links resolve correctly (ar, ko, pt-BR, en) Co-authored-by: Lucas Gomide <lucaslg200@gmail.com> --------- Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: Lucas Gomide <lucaslg200@gmail.com> Co-authored-by: Greyson LaLonde <greyson.r.lalonde@gmail.com>
191 lines
6.4 KiB
Plaintext
191 lines
6.4 KiB
Plaintext
---
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title: "Upgrading CrewAI"
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description: "How to upgrade CrewAI in your project and adapt to breaking changes between versions."
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icon: "arrow-up-circle"
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---
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## Overview
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CrewAI releases ship new capabilities regularly. This guide walks you through the practical steps to keep your installation up to date — both the CLI and your project's virtual environment.
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If you're starting fresh, see [Installation](/en/installation). If you're coming from another framework, see [Migrating from LangGraph](/en/guides/migration/migrating-from-langgraph).
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---
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## The Two Things You Might Want to Upgrade
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CrewAI lives in two places on your machine, and they upgrade independently:
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| What | How it's installed | How to upgrade |
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|---|---|---|
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| The **global `crewai` CLI** | `uv tool install crewai` | `uv tool install crewai --upgrade` |
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| The **project venv** (what your code runs) | `crewai install` / `uv sync` | `uv add "crewai[...]>=X.Y.Z"` then `crewai install` |
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These can — and often do — get out of sync. Running `crewai --version` tells you the CLI version. Running `uv pip show crewai` inside your project tells you the venv version. If they differ, that's normal; what matters for your running code is the venv version.
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## Why `crewai install` Alone Doesn't Upgrade
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`crewai install` is a thin wrapper around `uv sync`. It installs exactly what the current `uv.lock` file says — it does **not** bump any version constraints.
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If your `pyproject.toml` says `crewai>=1.11.1` and the lock file resolved to `1.11.1`, running `crewai install` will keep you on `1.11.1` forever, even if `1.14.4` is available.
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To actually upgrade, you need to:
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1. Update the version constraint in `pyproject.toml`
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2. Re-solve the lock file
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3. Sync the venv
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`uv add` does all three in one shot.
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## How to Upgrade Your Project
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```bash
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# Bump the constraint and re-lock in one command
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uv add "crewai[tools]>=1.14.4"
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# Sync the venv (crewai install calls uv sync under the hood)
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crewai install
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# Verify
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uv pip show crewai
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# → Version: 1.14.4
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```
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Replace `[tools]` with whatever extras your project uses (e.g. `[tools,anthropic]`). Check your `pyproject.toml` `dependencies` list if you're unsure.
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<Note>
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`uv add` updates both `pyproject.toml` **and** `uv.lock` atomically. If you edit `pyproject.toml` manually, you still need to run `uv lock --upgrade-package crewai` to re-solve the lock file before `crewai install` will pick up the new version.
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</Note>
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## Upgrading the Global CLI
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The global CLI is separate from your project. Upgrade it with:
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```bash
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uv tool install crewai --upgrade
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```
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If your shell warns about `PATH` after the upgrade, refresh it:
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```bash
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uv tool update-shell
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```
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This does **not** touch your project's venv — you still need `uv add` + `crewai install` inside the project.
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## Verify Both Are in Sync
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```bash
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# Global CLI version
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crewai --version
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# Project venv version
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uv pip show crewai | grep Version
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```
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They don't need to match — but your project venv version is what matters for runtime behavior.
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<Note>
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CrewAI requires `Python >=3.10, <3.14`. If `uv` was installed against an older interpreter, recreate the project venv with a supported Python before running `crewai install`.
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</Note>
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---
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## Breaking Changes & Migration Notes
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Most upgrades only require small adjustments. The areas below are the ones that break silently or with confusing tracebacks.
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### Import paths: tools and `BaseTool`
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The canonical import location for tools is `crewai.tools`. Older paths still surface in tutorials but should be updated.
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```python
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# Before
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from crewai_tools import BaseTool
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from crewai.agents.tools import tool
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# After
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from crewai.tools import BaseTool, tool
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```
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The `@tool` decorator and `BaseTool` subclass both live in `crewai.tools`. `AgentFinish` and other internal-agent symbols are no longer part of the public surface — if you were importing them, switch to event listeners or `Task` callbacks instead.
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### `Agent` parameter changes
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```python
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from crewai import Agent
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agent = Agent(
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role="Researcher",
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goal="Find authoritative sources on {topic}",
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backstory="You are a careful, source-driven researcher.",
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llm="gpt-4o-mini", # string model name OR an LLM object
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verbose=True, # bool, not an int level
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max_iter=15, # default has changed across versions — set explicitly
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allow_delegation=False,
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)
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```
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- `llm` accepts either a string model name (resolved via the configured provider) or an `LLM` object for fine-grained control.
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- `verbose` is a plain `bool`. Passing an integer no longer toggles log levels.
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- `max_iter` defaults have shifted between releases. If your agent silently stops looping after the first tool call, set `max_iter` explicitly.
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### `Crew` parameters
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```python
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from crewai import Crew, Process
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crew = Crew(
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agents=[...],
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tasks=[...],
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process=Process.sequential, # or Process.hierarchical
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memory=True,
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cache=True,
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embedder={"provider": "openai", "config": {"model": "text-embedding-3-small"}},
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)
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```
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- `process=Process.hierarchical` requires either `manager_llm=` or `manager_agent=`. Without one, kickoff raises at validation time.
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- `memory=True` with a non-default embedding provider needs an `embedder` dict — see [Memory & embedder config](#memory-embedder-config) below.
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### `Task` structured output
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Use `output_pydantic`, `output_json`, or `output_file` to coerce a task's result into a typed shape:
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```python
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from pydantic import BaseModel
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from crewai import Task
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class Article(BaseModel):
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title: str
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body: str
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write = Task(
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description="Write an article about {topic}",
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expected_output="A short article with a title and body",
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agent=writer,
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output_pydantic=Article, # the class, NOT an instance
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output_file="output/article.md",
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)
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```
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`output_pydantic` takes the **class** itself. Passing `Article(title="", body="")` is a common mistake and fails with a confusing validation error.
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### Memory & embedder config {#memory-embedder-config}
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If `memory=True` and you're not using the default OpenAI embeddings, you must pass an `embedder`:
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```python
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crew = Crew(
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agents=[...],
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tasks=[...],
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memory=True,
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embedder={
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"provider": "ollama",
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"config": {"model": "nomic-embed-text"},
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},
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)
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```
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Set the relevant provider credentials (`OPENAI_API_KEY`, `OLLAMA_HOST`, etc.) in your `.env` file. Memory storage paths are project-local by default — delete the project's memory directory if you change embedders, since dimensions don't mix.
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