Files
crewAI/src/crewai/events/event_bus.py
Greyson LaLonde 2cfc4d37b8 chore: apply ruff linting fixes to events module
fix: apply ruff linting to events
2025-09-19 20:10:55 -04:00

126 lines
4.0 KiB
Python

from __future__ import annotations
import threading
from collections.abc import Callable
from contextlib import contextmanager
from typing import Any, TypeVar, cast
from blinker import Signal
from crewai.events.base_events import BaseEvent
from crewai.events.event_types import EventTypes
EventT = TypeVar("EventT", bound=BaseEvent)
class CrewAIEventsBus:
"""
A singleton event bus that uses blinker signals for event handling.
Allows both internal (Flow/Crew) and external event handling.
"""
_instance = None
_lock = threading.Lock()
def __new__(cls):
if cls._instance is None:
with cls._lock:
if cls._instance is None: # prevent race condition
cls._instance = super().__new__(cls)
cls._instance._initialize()
return cls._instance
def _initialize(self) -> None:
"""Initialize the event bus internal state"""
self._signal = Signal("crewai_event_bus")
self._handlers: dict[type[BaseEvent], list[Callable]] = {}
def on(
self, event_type: type[EventT]
) -> Callable[[Callable[[Any, EventT], None]], Callable[[Any, EventT], None]]:
"""
Decorator to register an event handler for a specific event type.
Usage:
@crewai_event_bus.on(AgentExecutionCompletedEvent)
def on_agent_execution_completed(
source: Any, event: AgentExecutionCompletedEvent
):
print(f"👍 Agent '{event.agent}' completed task")
print(f" Output: {event.output}")
"""
def decorator(
handler: Callable[[Any, EventT], None],
) -> Callable[[Any, EventT], None]:
if event_type not in self._handlers:
self._handlers[event_type] = []
self._handlers[event_type].append(
cast(Callable[[Any, EventT], None], handler)
)
return handler
return decorator
@staticmethod
def _call_handler(
handler: Callable, source: Any, event: BaseEvent, event_type: type
) -> None:
"""Call a single handler with error handling."""
try:
handler(source, event)
except Exception as e:
print(
f"[EventBus Error] Handler '{handler.__name__}' failed for event '{event_type.__name__}': {e}"
)
def emit(self, source: Any, event: BaseEvent) -> None:
"""
Emit an event to all registered handlers
Args:
source: The object emitting the event
event: The event instance to emit
"""
for event_type, handlers in self._handlers.items():
if isinstance(event, event_type):
for handler in handlers:
self._call_handler(handler, source, event, event_type)
self._signal.send(source, event=event)
def register_handler(
self, event_type: type[EventTypes], handler: Callable[[Any, EventTypes], None]
) -> None:
"""Register an event handler for a specific event type"""
if event_type not in self._handlers:
self._handlers[event_type] = []
self._handlers[event_type].append(
cast(Callable[[Any, EventTypes], None], handler)
)
@contextmanager
def scoped_handlers(self):
"""
Context manager for temporary event handling scope.
Useful for testing or temporary event handling.
Usage:
with crewai_event_bus.scoped_handlers():
@crewai_event_bus.on(CrewKickoffStarted)
def temp_handler(source, event):
print("Temporary handler")
# Do stuff...
# Handlers are cleared after the context
"""
previous_handlers = self._handlers.copy()
self._handlers.clear()
try:
yield
finally:
self._handlers = previous_handlers
# Global instance
crewai_event_bus = CrewAIEventsBus()