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bugfix/flo
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devin/1747
| Author | SHA1 | Date | |
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5e9968d2f8 | ||
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4d67ecabfd |
@@ -9,6 +9,7 @@ from crewai.agents import CacheHandler
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from crewai.agents.agent_builder.base_agent import BaseAgent
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from crewai.agents.agent_builder.base_agent import BaseAgent
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from crewai.agents.crew_agent_executor import CrewAgentExecutor
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from crewai.agents.crew_agent_executor import CrewAgentExecutor
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from crewai.cli.constants import ENV_VARS, LITELLM_PARAMS
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from crewai.cli.constants import ENV_VARS, LITELLM_PARAMS
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from crewai.utilities import Logger
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from crewai.knowledge.knowledge import Knowledge
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from crewai.knowledge.knowledge import Knowledge
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from crewai.knowledge.source.base_knowledge_source import BaseKnowledgeSource
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from crewai.knowledge.source.base_knowledge_source import BaseKnowledgeSource
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from crewai.knowledge.utils.knowledge_utils import extract_knowledge_context
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from crewai.knowledge.utils.knowledge_utils import extract_knowledge_context
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@@ -62,8 +63,12 @@ class Agent(BaseAgent):
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tools: Tools at agents disposal
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tools: Tools at agents disposal
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step_callback: Callback to be executed after each step of the agent execution.
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step_callback: Callback to be executed after each step of the agent execution.
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knowledge_sources: Knowledge sources for the agent.
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knowledge_sources: Knowledge sources for the agent.
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allow_feedback: Whether the agent can receive and process feedback during execution.
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allow_conflict: Whether the agent can handle conflicts with other agents during execution.
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allow_iteration: Whether the agent can iterate on its solutions based on feedback and validation.
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"""
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"""
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_logger = PrivateAttr(default_factory=lambda: Logger(verbose=False))
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_times_executed: int = PrivateAttr(default=0)
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_times_executed: int = PrivateAttr(default=0)
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max_execution_time: Optional[int] = Field(
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max_execution_time: Optional[int] = Field(
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default=None,
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default=None,
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@@ -123,6 +128,18 @@ class Agent(BaseAgent):
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default="safe",
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default="safe",
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description="Mode for code execution: 'safe' (using Docker) or 'unsafe' (direct execution).",
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description="Mode for code execution: 'safe' (using Docker) or 'unsafe' (direct execution).",
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)
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)
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allow_feedback: bool = Field(
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default=False,
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description="Enable agent to receive and process feedback during execution.",
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)
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allow_conflict: bool = Field(
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default=False,
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description="Enable agent to handle conflicts with other agents during execution.",
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)
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allow_iteration: bool = Field(
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default=False,
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description="Enable agent to iterate on its solutions based on feedback and validation.",
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)
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embedder_config: Optional[Dict[str, Any]] = Field(
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embedder_config: Optional[Dict[str, Any]] = Field(
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default=None,
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default=None,
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description="Embedder configuration for the agent.",
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description="Embedder configuration for the agent.",
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@@ -139,6 +156,19 @@ class Agent(BaseAgent):
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def post_init_setup(self):
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def post_init_setup(self):
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self._set_knowledge()
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self._set_knowledge()
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self.agent_ops_agent_name = self.role
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self.agent_ops_agent_name = self.role
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if self.allow_feedback:
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self._logger.log("info", "Feedback mode enabled for agent.", color="bold_green")
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if self.allow_conflict:
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self._logger.log("info", "Conflict handling enabled for agent.", color="bold_green")
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if self.allow_iteration:
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self._logger.log("info", "Iteration mode enabled for agent.", color="bold_green")
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# Validate boolean parameters
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for param in ['allow_feedback', 'allow_conflict', 'allow_iteration']:
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if not isinstance(getattr(self, param), bool):
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raise ValueError(f"Parameter '{param}' must be a boolean value.")
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unaccepted_attributes = [
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unaccepted_attributes = [
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"AWS_ACCESS_KEY_ID",
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"AWS_ACCESS_KEY_ID",
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"AWS_SECRET_ACCESS_KEY",
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"AWS_SECRET_ACCESS_KEY",
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@@ -400,6 +430,9 @@ class Agent(BaseAgent):
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step_callback=self.step_callback,
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step_callback=self.step_callback,
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function_calling_llm=self.function_calling_llm,
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function_calling_llm=self.function_calling_llm,
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respect_context_window=self.respect_context_window,
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respect_context_window=self.respect_context_window,
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allow_feedback=self.allow_feedback,
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allow_conflict=self.allow_conflict,
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allow_iteration=self.allow_iteration,
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request_within_rpm_limit=(
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request_within_rpm_limit=(
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self._rpm_controller.check_or_wait if self._rpm_controller else None
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self._rpm_controller.check_or_wait if self._rpm_controller else None
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),
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),
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@@ -31,6 +31,34 @@ class ToolResult:
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class CrewAgentExecutor(CrewAgentExecutorMixin):
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class CrewAgentExecutor(CrewAgentExecutorMixin):
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"""CrewAgentExecutor class for managing agent execution.
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This class is responsible for executing agent tasks, handling tools,
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managing agent interactions, and processing the results.
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Parameters:
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llm: The language model to use for generating responses.
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task: The task to be executed.
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crew: The crew that the agent belongs to.
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agent: The agent to execute the task.
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prompt: The prompt to use for generating responses.
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max_iter: Maximum number of iterations for the agent execution.
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tools: The tools available to the agent.
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tools_names: The names of the tools available to the agent.
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stop_words: Words that signal the end of agent execution.
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tools_description: Description of the tools available to the agent.
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tools_handler: Handler for tool operations.
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step_callback: Callback function for each step of execution.
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original_tools: Original list of tools before processing.
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function_calling_llm: LLM specifically for function calling.
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respect_context_window: Whether to respect the context window size.
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request_within_rpm_limit: Function to check if request is within RPM limit.
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callbacks: List of callback functions.
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allow_feedback: Controls feedback processing during execution.
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allow_conflict: Enables conflict handling between agents.
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allow_iteration: Allows solution iteration based on feedback.
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"""
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_logger: Logger = Logger()
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_logger: Logger = Logger()
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def __init__(
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def __init__(
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@@ -52,6 +80,9 @@ class CrewAgentExecutor(CrewAgentExecutorMixin):
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respect_context_window: bool = False,
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respect_context_window: bool = False,
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request_within_rpm_limit: Any = None,
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request_within_rpm_limit: Any = None,
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callbacks: List[Any] = [],
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callbacks: List[Any] = [],
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allow_feedback: bool = False,
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allow_conflict: bool = False,
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allow_iteration: bool = False,
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):
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):
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self._i18n: I18N = I18N()
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self._i18n: I18N = I18N()
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self.llm = llm
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self.llm = llm
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@@ -73,6 +104,9 @@ class CrewAgentExecutor(CrewAgentExecutorMixin):
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self.function_calling_llm = function_calling_llm
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self.function_calling_llm = function_calling_llm
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self.respect_context_window = respect_context_window
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self.respect_context_window = respect_context_window
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self.request_within_rpm_limit = request_within_rpm_limit
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self.request_within_rpm_limit = request_within_rpm_limit
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self.allow_feedback = allow_feedback
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self.allow_conflict = allow_conflict
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self.allow_iteration = allow_iteration
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self.ask_for_human_input = False
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self.ask_for_human_input = False
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self.messages: List[Dict[str, str]] = []
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self.messages: List[Dict[str, str]] = []
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self.iterations = 0
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self.iterations = 0
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@@ -487,3 +521,56 @@ class CrewAgentExecutor(CrewAgentExecutorMixin):
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self.ask_for_human_input = False
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self.ask_for_human_input = False
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return formatted_answer
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return formatted_answer
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def process_feedback(self, feedback: str) -> bool:
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"""
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Process feedback for the agent if feedback mode is enabled.
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Parameters:
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feedback (str): The feedback to process.
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Returns:
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bool: True if the feedback was processed successfully, False otherwise.
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"""
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if not self.allow_feedback:
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self._logger.log("warning", "Feedback processing skipped (allow_feedback=False).", color="yellow")
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return False
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self._logger.log("info", f"Processing feedback: {feedback}", color="green")
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# Add feedback to messages
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self.messages.append(self._format_msg(f"Feedback: {feedback}"))
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return True
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def handle_conflict(self, other_agent: 'CrewAgentExecutor') -> bool:
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"""
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Handle conflict with another agent if conflict handling is enabled.
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Parameters:
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other_agent (CrewAgentExecutor): The other agent involved in the conflict.
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Returns:
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bool: True if the conflict was handled successfully, False otherwise.
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"""
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if not self.allow_conflict:
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self._logger.log("warning", "Conflict handling skipped (allow_conflict=False).", color="yellow")
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return False
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self._logger.log("info", f"Handling conflict with agent: {other_agent.agent.role}", color="green")
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return True
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def process_iteration(self, result: Any) -> bool:
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"""
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Process iteration based on result if iteration mode is enabled.
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Parameters:
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result (Any): The result to iterate on.
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Returns:
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bool: True if the iteration was processed successfully, False otherwise.
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"""
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if not self.allow_iteration:
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self._logger.log("warning", "Iteration processing skipped (allow_iteration=False).", color="yellow")
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return False
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self._logger.log("info", "Processing iteration on result.", color="green")
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return True
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@@ -1625,3 +1625,127 @@ def test_agent_with_knowledge_sources():
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# Assert that the agent provides the correct information
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# Assert that the agent provides the correct information
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assert "red" in result.raw.lower()
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assert "red" in result.raw.lower()
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def test_agent_with_feedback_conflict_iteration_params():
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"""Test that the agent correctly handles the allow_feedback, allow_conflict, and allow_iteration parameters."""
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agent = Agent(
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role="test role",
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goal="test goal",
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backstory="test backstory",
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allow_feedback=True,
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allow_conflict=True,
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allow_iteration=True,
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)
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assert agent.allow_feedback is True
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assert agent.allow_conflict is True
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assert agent.allow_iteration is True
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# Create another agent with default values
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default_agent = Agent(
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role="test role",
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goal="test goal",
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backstory="test backstory",
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)
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assert default_agent.allow_feedback is False
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assert default_agent.allow_conflict is False
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assert default_agent.allow_iteration is False
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def test_agent_feedback_processing():
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"""Test that the agent correctly processes feedback when allow_feedback is enabled."""
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from unittest.mock import patch, MagicMock
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# Create a mock CrewAgentExecutor
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mock_executor = MagicMock()
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mock_executor.allow_feedback = True
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mock_executor.process_feedback.return_value = True
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# Mock the create_agent_executor method at the module level
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with patch('crewai.agent.Agent.create_agent_executor', return_value=mock_executor):
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# Create an agent with allow_feedback=True
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agent = Agent(
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role="test role",
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goal="test goal",
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backstory="test backstory",
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allow_feedback=True,
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llm=MagicMock() # Mock LLM to avoid API calls
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)
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executor = agent.create_agent_executor()
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assert executor.allow_feedback is True
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result = executor.process_feedback("Test feedback")
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assert result is True
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executor.process_feedback.assert_called_once_with("Test feedback")
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def test_agent_conflict_handling():
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"""Test that the agent correctly handles conflicts when allow_conflict is enabled."""
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from unittest.mock import patch, MagicMock
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mock_executor1 = MagicMock()
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mock_executor1.allow_conflict = True
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mock_executor1.handle_conflict.return_value = True
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mock_executor2 = MagicMock()
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mock_executor2.allow_conflict = True
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with patch('crewai.agent.Agent.create_agent_executor', return_value=mock_executor1):
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# Create agents with allow_conflict=True
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agent1 = Agent(
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role="role1",
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goal="goal1",
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backstory="backstory1",
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allow_conflict=True,
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llm=MagicMock() # Mock LLM to avoid API calls
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)
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agent2 = Agent(
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role="role2",
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goal="goal2",
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backstory="backstory2",
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allow_conflict=True,
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llm=MagicMock() # Mock LLM to avoid API calls
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)
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# Get the executors
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executor1 = agent1.create_agent_executor()
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executor2 = agent2.create_agent_executor()
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assert executor1.allow_conflict is True
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assert executor2.allow_conflict is True
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result = executor1.handle_conflict(executor2)
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assert result is True
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executor1.handle_conflict.assert_called_once_with(executor2)
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def test_agent_iteration_processing():
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"""Test that the agent correctly processes iterations when allow_iteration is enabled."""
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from unittest.mock import patch, MagicMock
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|
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# Create a mock CrewAgentExecutor
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mock_executor = MagicMock()
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mock_executor.allow_iteration = True
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mock_executor.process_iteration.return_value = True
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|
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# Mock the create_agent_executor method at the module level
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with patch('crewai.agent.Agent.create_agent_executor', return_value=mock_executor):
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# Create an agent with allow_iteration=True
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agent = Agent(
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role="test role",
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goal="test goal",
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backstory="test backstory",
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allow_iteration=True,
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llm=MagicMock() # Mock LLM to avoid API calls
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)
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|
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executor = agent.create_agent_executor()
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assert executor.allow_iteration is True
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result = executor.process_iteration("Test result")
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assert result is True
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executor.process_iteration.assert_called_once_with("Test result")
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|||||||
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