Add video file reader

This commit is contained in:
Milan Nikolic
2018-01-27 03:22:33 +01:00
parent 7392d8d9b8
commit 173deebc88
10 changed files with 186 additions and 35 deletions

View File

@@ -4,18 +4,18 @@ import (
"log"
"net/http"
"github.com/gen2brain/cam2ip/camera"
"github.com/gen2brain/cam2ip/encoder"
"github.com/gen2brain/cam2ip/reader"
)
// JPEG handler.
type JPEG struct {
camera *camera.Camera
reader reader.ImageReader
}
// NewJPEG returns new JPEG handler.
func NewJPEG(camera *camera.Camera) *JPEG {
return &JPEG{camera}
func NewJPEG(reader reader.ImageReader) *JPEG {
return &JPEG{reader}
}
// ServeHTTP handles requests on incoming connections.
@@ -29,7 +29,7 @@ func (j *JPEG) ServeHTTP(w http.ResponseWriter, r *http.Request) {
w.Header().Add("Cache-Control", "no-store, no-cache")
w.Header().Add("Content-Type", "image/jpeg")
img, err := j.camera.Read()
img, err := j.reader.Read()
if err != nil {
log.Printf("jpeg: read: %v", err)
return

View File

@@ -9,19 +9,19 @@ import (
"net/textproto"
"time"
"github.com/gen2brain/cam2ip/camera"
"github.com/gen2brain/cam2ip/encoder"
"github.com/gen2brain/cam2ip/reader"
)
// MJPEG handler.
type MJPEG struct {
camera *camera.Camera
reader reader.ImageReader
delay int
}
// NewMJPEG returns new MJPEG handler.
func NewMJPEG(camera *camera.Camera, delay int) *MJPEG {
return &MJPEG{camera, delay}
func NewMJPEG(reader reader.ImageReader, delay int) *MJPEG {
return &MJPEG{reader, delay}
}
// ServeHTTP handles requests on incoming connections.
@@ -56,7 +56,7 @@ loop:
continue
}
img, err := m.camera.Read()
img, err := m.reader.Read()
if err != nil {
log.Printf("mjpeg: read: %v", err)
continue

View File

@@ -8,29 +8,29 @@ import (
"golang.org/x/net/websocket"
"github.com/gen2brain/cam2ip/camera"
"github.com/gen2brain/cam2ip/encoder"
"github.com/gen2brain/cam2ip/reader"
)
// Socket handler.
type Socket struct {
camera *camera.Camera
reader reader.ImageReader
delay int
}
// NewSocket returns new socket handler.
func NewSocket(camera *camera.Camera, delay int) websocket.Handler {
s := &Socket{camera, delay}
func NewSocket(reader reader.ImageReader, delay int) websocket.Handler {
s := &Socket{reader, delay}
return websocket.Handler(s.write)
}
// write writes images to socket
func (s *Socket) write(ws *websocket.Conn) {
for {
img, err := s.camera.Read()
img, err := s.reader.Read()
if err != nil {
log.Printf("socket: read: %v", err)
continue
break
}
w := new(bytes.Buffer)